In the PropertyDrawer we need to do a couple of things. unity hiding a public variable in inspector. Unity inspector aren't to able serialize nested objects, if you want to do that please create and use class structure. You need to attach your script to a game object in order to see doubles, floats, ints.... but if not attached to a game object, you'll only see variables that can be stored as assets like materials, audio clips, gameobjects, etc (basically anything that inherits UnityEngine.Object). There are not many secrets to that, if all is well enough that the variable is public and this outside of a method of the script so that it is seen in the inspector. Click on the EnemyAnimatorController 3. GI: Introduced a full tiled-based baking system to the GPULM to reduce memory pressure. The issue is back in 2020.3.32f1, but somewhat different. When Unity wants to draw the property in the inspector we need to: Check the parameters that we used in our custom attribute. Please … Build in-demand dev skills — and level up fast. Unity unity - Variable value in inspector is not updating automatically ... Hide and/or disable the property that is being drawn based on the attribute parameters. Open an Inspector window. Inspector into Right-click a component to open the context menu, and select Move Up or Move Down. Bolt Unity Public variables not showing up in inspector for unity ... - reddit
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